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Notes
Characters
Ten Years of Characters: What Design Taught Me About Storytelling
Art Direction
Art Direction from Scratch: Building the Look of 0xpark
XR
Behind the Scenes: PEPSI’s “Thirsty for More” XR Campaign
CGI
Photoreal or Nothing: My Product Visualization Workflow
Process
Why I Still Sketch Before I Model
AR
Designing for AR: Lessons from Wonder Partners
Web3
Minting Miniclout: Building a 1-of-1 NFT Project
Tools
The Toolkit Behind My Pipeline
Journey
From Tetouan to Düsseldorf: Notes on a Creative Journey